Presumably most rogues will fight with a weapon + whip anyhow, dealing their SA damage with a shortsword most of the time. -Disarm: Succeeds, item drops at Players feet July 13th, 2020. Whip Whip Type: Martial Melee Weapon Cost: 2 gp Weight: 3 lbs Proficiency with a whip allows you to add your proficiency bonus to the attack roll for any attack you make with it. Why does Mister Mxyzptlk need to have a weakness in the comics? Fencing Master: Is it too much like the Duelist subclass? Seriously, this thing is ridiculous. JavaScript is disabled. Whips are practically made for rogues. in the Players Handbook, as an optional way of making your weapon choice mean something? Welcome to my blog and do subscribe to stay in touch! By Taymoor Rehman, Jeremy Crawford, Ben Petrisor, Dan Dillon, Ari Levitch. Grab 120 new magic weapons at least one for each weapon type in the Players Handbook. Benefit: You no longer provoke attacks of opportunity when attacking with a whip. UPDATE. Use the D&D 5e whip feat created by Dungeon Solvers to give characters the ability to trip and grapple their opponents using a whip! I say theoretically because theaction economy does come into play here. It's completely fine and opens up a nich. Stacking hexblade (cha to damage), thirsty blade (+cha with your hex weapon), oathbreaker paladin's aura of hatred (+cha to weapon), and dueling fighting style (+2 to damage) can make any weapon pretty fierce. Youre probably right about darts and slings and blow gun maybe relies more on a Poison Kit proficiency anyway. If theres no benefit from combining them players will be resentful. Im curious if you have had a chance to play this? This allows closing and lateral movement and imparts no other restrictions on the creature's actions. It holds a maximum of 3 charges of the paladinsDivine Sense ability. Your feat suggestion is the closest I have come to making that idea viable I think. I think this is balanced enough to at least give some playtesting to. And I think I came back with something better. Wizards can also caste Haste on their teammates. Every class has access to a Feat called Magic Initiate. You gain the following benefits: When you weild a polearm such as a glaive, halberd, quarterstaff, or spear and you hit a creature that tries to enter your reach with an opportunity attack, it takes 1d4 extra piercing damage from the weapon and its movement speed is halved until the start of that creatures next turn, potentially losing its attack(s). Can you maintain a grapple you are no longer capable of initiating? In the Castlevania series,Vampire Killer, is an artifact of the Belmont Clan and has been passed down many generations to slay Dracula wherever and whenever he pops up. Tools. Check with your DM to see if what you find here is a good fit for your table if you are going to be using . If a maneuver requires your target to make a saving throw to resist the maneuvers effects, the saving throw DC equals 8 + your proficiency bonus + your Strength modifier or Dexterity modifier (your choice). As the players get embroiled in the librarys tangled web of politics and personal enmities, dark forces are at work trying to uncover Candlekeeps fabled Vault of Secrets. The Linguist Feat: A Key To Success In Dungeons And Dragons When player has target bound, concentration rules are in effect. When you score a critical hit with a morningstar, you roll one additional weapon damage die when determining the damage. This way you essentially get a +2 weapon with a small, flavorful perk. Polearm Master, both pre and post errata, includes the quarterstaff which can be wielded one handed. Not sure the benefits of reach when you can just shoot it from even further away. It can be telepathically ordered to do pretty much anything such as lasso a creature. -Damage: 1D4, Roll of 20 or above (Apply Damage to any action): Whip Mastery Prerequisite: proficiency with whips You have mastered the use of whips as deadly weapons through hours of practice. FrogReaver As long as i get to be the frog Jul 21, 2019 #5 Blue said: New weapon properties are not for everyone, it seems! Between bashing out new Battle Master maneuvers and fine tuning all of the above feats, not to mention playing in two campaigns and DMing a third, Ive been spending a crazy about of time thinking about, playing and creating stuff around Dungeons & Dragons recently. Range: 30 feet. If we give rogues proficiency with whips the weapon now has a niche. Kensei monks can also use them effectively, though there's not much of a reason for them to prefer whips over other weapons at low levels. Why won't Bardic cantrips like Vicious Mockery or Thunderclap work with Spell Sniper? Whip Master, Variant (5e Feat) - D&D Wiki *Plus Blinding Strike and Disabling Strike from this list. Joining the 50,000 gamers that read Hipsters & Dragons each month is as easy as looting a kobold's corpse. The final ability you get is very situational, though could potentially be cool. *Plus Crippling Attack, Showboating Attack and Whirlwind Defence from these new maneuvers. Then reduce the number of maneuver to dice to 1. Most finesse weapons also lack the properties that some of the more powerful 5e weapons have, such as Reach and Heavy (which meshes well with the Great Weapon Master feat). Thanks. Those medieval headsmen chose axes for a reason, right? My solution then was to create a new Whip Master feat, by fusing a constant benefit of using a whip, with a more focused version of Martial Adept, with just access to maneuvers that make sense for this particular weapon. Tags: Damage Control Combat Basic Rules One D&D Exhaustion Rules: Pros & Cons vs. 5e, How To Run (Murder) Mystery Adventures in D&D. the third bullet kinda stacks with the second which is not common in other feats like GWM. Hmm I think it is okay. If you succeed, you either knock the target prone or pull it 5 feet toward from you. 5 Sources and Notes A feat represents a talent or an area of expertise that gives a character special capabilities. Design Notes: When I think of axes I think of brutal, top heavy weapons with a lot of hitting power, and probably your go-to weapon if you want to hack off a limb. The grapple is uncontested, meaning that the whip user simply needs to beat the target's AC. Id additionally rule that the spear is a reach weapon. Heres what my Anti-Tank Eldritch Knight uses the Whip for. Yet, so many rogues already use bows or crossbows which gives them even more distance between the enemy compared to a whip. Whip Master's special action is slightly less effective for the following reasons. If the saving throw fails by 5 or more, the target is also stunned until the end of your next turn. Instead, we could create a proper niche for the weapon so that martial classes, in general, might consider it. Take a look. You are at your best keeping your opponents at bay. A place to discuss the latest version of Dungeons and Dragons, the fifth edition, known during the playtest as D&D Next. If the likes of Hypnotic Pattern or Banishment (to name two of my pet peeves) were not in the official rules, and you as an outsider tried to insert them, youd be torn apart for your poor grasp of the 5th edition design principles and inability to balance new mechanics. I think Id edit Polearm Master so that (at least) the extra attack requires wielding the weapon two-handed, and have Spear Master require wielding handed. You also dont have disadvantage on attack rolls in close quarters and passageways that are at least 5 feet on every side. Feats should be more generic than having so many options, although it isnt bad of course. Swashbucklers, youre welcome! I gave it a +1 to hit and damage so that the whip stays relevant to the user even when theyre out of charges to cast spells. Now that I think about it, I would put in war pick with the Morningstar feat actually, offering a brutal critical effect, rather than a impactful miss that the warhammer gets via the Bludgeoning feat. You were a real god of the schoolyard if you had one of these babies back in Middle School. Therefore Ive made it that while a Sword Master starts with two superiority dice, they can only recover 1 per short rest. Community. The Defensive Duelist feat allows you to one of those things, and the Martial Adept feat allows you to do the other two, but only once per short rest. DnD 5e - Practical Guide to Grapple | RPGBOT Originally I was worried about a dual-wielder usingReel as a way to gain 5ft. Id be tempted to make it once per attack action (for synergy with Action Surge). If you want this to be balanced you should replace the reaction attack with something else. When the Keeper of Tomes is murdered, and his body mutilated, on Deadwinters Eve, all of the Great Readers become suspects in this heinous crime. Are monks able to substitute Dexterity for Strength when making Grapple checks? Charm Person is only a 1st level spell so I felt that a single charge per cast was fair. I think there might be room for a feat that makes one-handed fighting a viable option. im actually playing a dullahan arcane trickster rouge in a game and harassing the battle field with a whip and spells is a pretty big theme of their kit so our next lv up im definitionally gonna toss this at our dm. ), @NautArch That's correct. If a maneuver requires your target to make a saving throw to resist the maneuvers effects, the saving throw DC equals 8 + your proficiency bonus + your Strength modifier. This limits them as an off-hand weapon choice whereas daggers would still be of use there. Some links to stores and online shopping websites include an affiliate code. Oh, and the best part of the weapon is the fact that you can castDisintegrate. Want a Sorcerer with a pet weasel? I'm already working on a new version very similar to the one you suggested! Are there other ways I could really bring this character idea to life? Note that spells with range of Self and Touch are unaffected by the feat. One of the finest adventures on the Guild!. This is a simple, but flavorful weapon. Pretty straight-forward. We are a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for us to earn fees by linking to Amazon.com and affiliated sites. Plus one superiority die alone is a bit underwhelming. Who wins a Grapple contest if the checks tie? The difference between the phonemes /p/ and /b/ in Japanese. +17 flat damage is nothing to sneeze at, especially if you start eldritch or divine smiting on top of that. This feat will also allow you to make use of your bonus action by attacking with a second hand crossbow, if you feel so inclined. Is this homebrew "Acrobatic Grappler" feat balanced? With practice, I will dual wield whips (with Green flame blade) and dancing rapier. Use the statistics for a mace. Im thinking about adding the Reach property to this feat now that you suggest it! The result is, I think, a really cool feat (you can find it below), that offers plenty of flexibility in combat situations, which still falls within the power balance of a 5e feat. You regain your expended superiority dice when you finish a short or long rest. Along with a mental stat boost, this feat grants a character telepathy with any visible creature within 60ft. When a Stalker Vigilante reaches level 2, he or she can select Whip of Vengeance as his or her Vigilante talent, and Whip Mastery is a bonus feat that can be obtained without meeting any of its prerequisites. Yet, there is still plenty of design space to support specific combat styles by tying feat (ure)s to weapon properties. Just for fun in game, Adventure Game Industry Market Research Summary (RPGs) V1.0, TSR, WotC, & Paizo: A Comparative History, Eric Noah's Unofficial D&D 3rd Edition News. While you are wielding a whip, other creatures within your whip reach provoke an opportunity attack from you when they stand up from prone. Be a Bugbear for even more fun with reach (though doesn't apply to AoOs, sadly). The feats extra attack nicely represents real world techniques which require wielding the weapon in two hands. Maybe I'm missing something, but it felt redundant. What check would my PC roll to escape if he were grappled by a mimic? +1 to a specific attribute is a pretty standard 'half-feat' and so is fine. A feat that was used as a prerequisite for another feat or ability cannot be removed unless a rule says it is . However, whips are not poorly-balanced. Press question mark to learn the rest of the keyboard shortcuts. Barbarian 3 / Rogue X. Why are Suriname, Belize, and Guinea-Bissau classified as "Small Island Developing States"? When a creature hits you with a melee attack which you can see, you can use your reaction to add your proficiency bonus to your AC for that attack, potentially parrying the blow. Castlevania's Simon Belmont is an iconic protagonist who can be turned into a versatile slayer of the undead using Dungeons & Dragons' rules. If you have no levels in monk, your ki points will . Copyright 2023 | MH Magazine WordPress Theme by MH Themes, Product Review: Yeti X World of Warcraft Edition, Kobold Fight Club: Balanced Encounters on the Fly, Making Custom Monsters Using D&D Monster Maker, Great Weapon Master and Sharpshooter 5e Calculator, D&D 5e Character Build: Swashbuckler Rogue, RPG Math: Calculating the Average Dice Roll. 2023 Wizards. Why is this the case? I still don't think it would be on the power level of GWM or polearm master, but it would be viable by default and good with the feat instead of bad without and only viable with the feat. The hexblade may also be good. Anyway, I'm already working on a new version that doesn't use the word "shove" and instead works with the idea of a Special Attack, just like the text about "Shoving a Creature" and "Grappling" do . So, the crowd control portion of Whip Master is inferior to the crowd control portion of Sentinel. Bored of daggers of venom, flame tongues and vicious blades? )The)math . The bow of the viper has 4 charges and regains 1d4 expended charges each dawn. Otherwise, it's competing against Slasher and imo falls a little short. He can also set the chain ablaze, hence the additional fire damage andFlame Tongue-esque light. The Warlock has a summonable pet Succubus that used a whip in battle and could charm enemies to incapacitate them. Whips are fun, flavorful, and iconic weapons. Click to share on Twitter (Opens in new window), Click to share on Facebook (Opens in new window), Click to share on WhatsApp (Opens in new window), Click to share on Reddit (Opens in new window), Click to share on LinkedIn (Opens in new window), the Aim feature that came out in Unearthed Arcana, an Errata update of the Players Handbook, the arguably overpowered Great Weapon Master feat, The Best Battle Master Maneuvers (incl. Instead, I opted for it to simply half the targets movement speed for a turn. ), Id LOVE for you to become a subscriber (see sidebar) or to stay in touch via Facebook or even share this blog with some of your D&D-loving friends it would motivate me to keep investing time in this little blog, and give you guys a bit of extra D&D reading once or twice a month. as theres nothing in RAW to stop players taking two short rests in a row (no doubt this is what led to those weird healing rules, I dont like much!). That being said, there was really no way to recreateGhost Riders Chain in D&D 5e without making it a legendary magical item. On the subject of Divine Smite though, thats something thats in desperate need of a nerf IMHO). Thorn Whip 5E is exclusively a Druid spell, so all Druids have the ability to cast it, as well as anybody who has access to their spell list through the feat Magic Initiate. Flail Master: I like the disregard shield bonus once per round mechanic. Additionally, you gain proficiency with cook's utensils if you aren't already getting it from some other source. But since the whip is pretty weak on its own, Id say it is balanced. POLEARM MASTER FEAT Push/Pull/Bind is 2 rolls, mine and the targets, to prevent it from being OP. On a successful check, the creature cannot move away from you. Too much time using cacti as punching bags has given you a great appreciation for the pain pointy plants can deal, so you've learned to channel your own power in such a way as to create prickly sprouts. You gain 1 superiority die (1d6) to perform these maneuvers, which you regain at the end of a short or long rest. Spear Master: Im not sure this is necessary as Polearm Master has been erratad to include the spear. Once the creature has been grabbed, you can move in a direction opposite it and drag it with you at half your speed unless it is two or more sizes smaller. Whip Mastery Feat : r/UnearthedArcana - reddit Ghost Rider can even magically extend the length of the chain. DnD Druid 5e class guide - Druid circles, spells, and builds My DM isn't familiar with Feats, so they don't want to let us use them at the table. communities including Stack Overflow, the largest, most trusted online community for developers learn, share their knowledge, and build their careers. Not sure what I confused it with. Rogues. Hopefully these feats can prove the elegant solution that achieves my goal (and those who share my passion for weapons!) My first attempt at this feat offered a +2 bonus to attack, but really, when playing a knife thrower, the fantasy is all about making as many attacks as possible like this guy. Lucky 4. The aura extends 5 feet from you in every direction, but not through total cover. Welcome to this Dungeons & Dragons 5th Edition wiki. What's the most effective whip-based build you could think of for 5e When wielding a whip, you may use its reach instead of your own on ability checks to grab or catch objects. You learn two maneuvers of the Battle Master archetype from the following list, which you can perform while wielding a bludgeoning weapon: Distracting Strike, Menacing Attack, Pushing Attack, Trip Attack, Brace (UA)*. Ive dreamed up my own versions of the the UA weapon feats but they arent quite ready to be used in game yet. The druid's other cantrip with ranged damage capability, Produce Flame, does 1d8 damage (and increasing according to the same level progression as Thorn Whip) at the same range. Perhaps a Nat 1 would make you hit yourself (think the first time Indiana Jones used the Whip). "When you take the Attack action and attack with a light melee weapon that you're holding in one hand, you can use a bonus action to attack with a different light melee weapon that you're holding in the other hand. +1 Whip Master Feat (5e) Whip Master Once per turn, one of your attacks with a whip can deal an extra 1d4 damage to a target on a hit. Coming soon, Ive got a HUGE post on Dragon Heist, half written, plus new posts on how to play both Indiana Jones and Gogo Yubari in 5th edition (with an awesome new Meteor Hammer Master feat inspired by everyones favourite school girl!). When you have advantage on an attack roll, or you move at least 20 feet in a straight line before making your attack, and you hit, then you roll an additional die, equal to the weapons usual damage die, when determining the attacks damage. 2016&Wizards&of&the&Coast&LLC& 3&)The)bonus)to)attack)rollscaptures)the)idea)that) your)focus)makes)you)better)with)blades)than) you)arewith)other)weapons. Thanks everyone. But overall if you give the Dex based fighter longswords and greatswords to play with, then arent you waving goodbye to the Strength based fighter? What other Feats would Spell Sniper pair best with? STR-based Bear Totem with Sentinel, presumably? Every weapon is classified as either melee or ranged. Eldritch Invocations - DND 5th Edition - Wikidot If you have any balance suggestions please feel free to share them! Is this homebrew Whip Specialist Fighting Style balanced? A class without access to other reach weapons now has one that they can rely upon. But certainly there are some good ideas in the mix, so go read. Does he make a contested check against mine? Id be interested to know your feedback and anything youve done or tried related to weapons in 5th edition please pipe up in the comments section below! First of all, it requires you to not be using your whip to restrain a creature. I didn't think the specification was necessary. Leaves 8 levels open for spells (bless gives a +1d4) and perhaps an paladin aura aswell? Design Notes: Obviously this is a doubled up version of Martial Adept, with the justification that its limited to only two weapons and you cant choose every single maneuver available (plus Martial Adept is not that good, so we can afford to take a liberty here!). Its been a while since my last homebrew post on here, so I figured for my birthday and the release of Super Smash Bros. But with that being said, the same classes withextra attack that would benefit from using the whip over throwing daggers also have access to way better weapons. The Barbarians Reckless Attack gives advantage on attack rolls, while Champion gives an extended critical range, combined the result should be a lot of criticals. Will my Beast Barbarian/Soulknife Rogue be viable in a 1-20 campaign? Thorn Whip 5E is a cantrip, so it can be cast at first level by a spellcaster that has access to Druid spells. By taking the feat, Strength-based fighters or barbarians may want to use a whip to grapple their foes and drag them around the battlefield. You want a build where weapon damage die just doesnt matter, and that doesnt require your target be within 5ft. A +1 modifier seems fair considering how many people or monsters youre able to charm with a fully-chargedSuccubis Toy. Going to be joining a game in a couple of days and liked the idea of playing a Halfling that uses a whip. Anyway, for wielding a spear in two hands probably best to take PAM, but if you want to build a kick ass one-handed spear wielder, here we go. If the saving throw fails by 5 or more, the target is also stunned until the end of your next turn. *Plus Blinding Attack and Disabling Attack from this list. Axe Master: How does the extended critical range combine with the extended critical range from the Champion subclass? Unfortunately, I havent had a chance to playtest the feat or the items just yet. But people will defend these poorly designed spells to the hilt, simply because they ARE in the official rules. Yes its simple, but its also excruciatingly dull. You know who loves finesse weapons? Whip Mastery (Combat) Your superior expertise with this weapon does not provoke attacks of opportunity from your enemies. https://www.hipstersanddragons.com/polearm-master-feat-5e-dnd/. Indeed, the idea of this post actually came to me when I was trying to devise a Whip Master feat for an Indiana Jones style explorer I wanted to be able to disarm, trip and distract with my whip which naturally led me to the Martial Adept feat, and its access to the aforementioned manoeuvres. Each feat offers a way to become better at something or to gain a whole new ability. I couldnt recommend this guide enough.. By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. Homebrew for Whips in D&D 5e - Dungeon Solvers Sure its a one-handed reach weapon, but quite frankly the benefits of the whip dont outweigh the benefits of most of the other weapons you could pick from as a martial front-line character. Roll vs AC (No Modifiers in off hand Dex Mod in strong hand), Roll of 1: Critical fail -Whip hits player for critical damage and is restrained (Dex Save to break) This feat allows a character to choose one level 1 spell from another class. Thanks for the feedback! Short of Rust Monsters, nearly nothing in 5e deals damage to your equipment. Open daily 9 a.m.to 6 p.m.Monday and Thursday evenings 8 to 10.: Music on saturday Afternocns.ADMISSION, 25c.Annual Meeting.The Annual Meeting of the Shamrock Amateur Athletic Aszociution will be held in the : Young !.L.and B.Association Hall, O'Con- \u2018nell Street, on Monday, March 28th, 1904, at 815 pam.to receive Directors\u2019 report . Duration: Instantaneous. Rogues are not proficient with whips and would still have to choose to take this talent. As a shortcut to calculate the expected damage increase from Piercer, divide the die size by 8 (i.e. For a better experience, please enable JavaScript in your browser before proceeding. I found your article very responsive and easy to understand. How do I grapple/drag an unconscious ally? We'll break down the rules interactions for this potent feat, and why it's the favourite pic Shop the Dungeon Dudes store. Message PHB: Too situational. Maybe I will go and amend that, after a little more thought. Aside from taking on up to 16 gladiatorial teams in Dragonbowl Arena, there are 30+ festival locations to visit, scores of side plots to unravel and (if the players win) a confrontation with the Games Master himself at the Breakfast of Champions. DnD 5e: The Best College of Whispers Bard Build - CBR I had been considering a whip using bugbear who was a lion tamer in a circus and retooling a shield to loo like a wooden chair! Your weapon reach extends to 10 feet, and other creatures provoke an opportunity attack from you when they enter that reach. War caster 5e feat in dnd prerequisite: The ability to cast at a Minimum of One spell. You could multiclass into barbarian and have advantage on initiative rolls (at lvl6). Thanks for taking the time to feedback on these! A tentacle of semi-solid shadow lashes out at a target within range. If you are already proficient with a whip you gain a +2 bonus to your attack rolls with a whip.
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