Questions, Paradox Press J to jump to the feed. Redirect page. In this guide, youll be shown what division templates are best, supported by actual calculations. They can perform Close Air Support, Strategic Bombing, Naval Strike, and Port Strike air missions. Destroys enemy trains and supply trucks. An ace can generate on a wing if it does not already have an alive ace, under two circumstances: In the first case, ace generation is only considered in 1%[10] of cases. Bombing the enemy airports will cripple their airforce, and if you go for their civilian industry, they won't be able to repair them. When it does, it can shoot down a fraction of attacking planes up to 0.5%[11] (air attack). The player might: from game file \Hearts of Iron IV\common\buildings\00_buildings.txt, define ACE_EARN_CHANCE_PLANES_MULT = 0.005, ACE_EARN_CHANCE_BASE + (HP * ACE_EARN_CHANCE_PLANES_MULT * 0.1), Defines NBuildings AIRBASE_CAPACITY_MULT = 200, Defines NBuildings ANTI_AIR_SUPERIORITY_MULT = 5.0, Defines NNavy DETECTION_CHANCE_MULT_AIR_SUPERIORITY_BONUS = 0.25, Defines NNavy ENEMY_AIR_SUPERIORITY_IMPACT = -1, Defines NAir PORT_STRIKE_ENEMY_SUPERIORITY_LIMIT = 0.3, Defines NAir STRATEGIC_BOMBER_NUKE_AIR_SUPERIORITY = 0.75, Defines NCountry PARADROP_AIR_SUPERIORITY_RATIO = 0.7, https://hoi4.paradoxwikis.com/index.php?title=Air_warfare&oldid=58447, Play Heavy fighters have a long range and powerful weapons. That is, the battleship will lose 1.5 hit points out of its total of 150 hit points. Only NAV2 and NAV3 have a sufficiently high naval attack value to sink troops convoys. If you spot a mistake then you are welcome to fix it. Hearts of Iron 4 1.12.6 patch notes reinforce HoI4 War Effort. Scout Planes on this mission perform aerial scouting and intel gathering, adding additional intel to the total intel from all sources on the countries in the target air zone. Transport plane: Deploys paratroopers and drops supplies. With the new update (DLC?) By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. This item has been removed from the community because it violates Steam Community & Content Guidelines. At the same time I will be talking a bit about the historical development of the strategic bomber concept.The other part of the series is a Let's Play of \"War in the West\", where we explore target selection and the findings of the Untied States Strategic Bombing Survey. Wings with multiple assigned missions will fly exactly one of the selected mission types per mission opportunity. Typically, the ratio of attacking planes to fleet frontage is 1:1. 2% comes from radar. Close Air Support. Press F1 to switch to it if you're using another view. These apply on the small airframe, since the small airframe is used as CAS. Tacs are useful if you don't have the industry for specialised aircraft and need some sort of air support. Only start building tanks when you have achieved full air superiority! In aircraft-dense areas where the frontline airbases might be congested, they, like Heavy Fighters, can act as "second row" aircraft adding even more air power to the frontline regions from airbases behind. Each type of aircraft built upon light airframes also has a carrier variant that can be researched. Air wings have a base 4% chance to detect or find an enemy fleet. [14], Available for: Fighter (needs to be unlocked by country rule). For an effective bombing campaign, youll need at least 1000 of them, as the auto-repair of buildings can be too great to overcome. This can lead to the UK being unable to produce enough aircraft to fend off a concerted strategic bombing campaign and serious industry problems. Espaol - Latinoamrica (Spanish - Latin America), https://en.wikipedia.org/wiki/Strategic_bomber#Interwar/World_War_II. Strategic bombing damage is about 120 damage per attack cycle for ~0.3 buildings destroyed. on average half as much) but at least one plane always gets shot down. Strategic Bombers attack enemy buildings and infrastructure, starving them of precious industry. Create an account to follow your favorite communities and start taking part in conversations. The Air technology research tree is used to unlock and improve different types of aircraft. I thought that stat-wise regular fighters were superior, not the least because of the higher production numbers. I sieged down the UK by using thousands of strategic bombers to destroy everything on the island. Trains your pilots, increasing the stats of the planes in the air wing, at the cost of some accident losses and fuel usage. Heavy tanks are similar to mediums, but have low speed, the same armor and higher breakthrough, but very high base cost. Naval strikes using only airpower never attack enemy convoys carrying resources or supplies. It might even be worthwhile if the player captures a state without an air base to build their own level 1 base there as quickly as possible. Available for: Strategic Bomber, Jet Strategic Bomber, Tactical Bomber, Jet Tactical Bomber. Honestly, I want those factories when I conquer the territory, and I have no interest in having to repair them when I do. The wing may be assigned to an air region and given missions immediately, but it will not carry out the missions until the planes arrive. bombing results are fairly noisy. I use them somewhat early one, so that I can then transition to 30 width divisions. Each building level (maximum level 5 per state) removes 5[4] air power from the opposing side. The supply given by this is used to make up supply deficits in the assigned strategic region, meaning that only units that don't receive sufficient supplies from normal sources will receive air supply. The following effects apply to each mined strategic region, scaled according to the quantity of mines: Available for: Naval Bomber, Tactical Bomber, Jet Tactical Bomber. This amount is affected by mission efficiency, so lacking air superiority or range to reach the whole area will result in less supply getting through, while using More Ground Crews will slightly increase the amount. @jellestuifzand Good idea, I'll do that later! For example, conquering Britain and the Yanks show up dumping a hundred divisions to hold Scotland. so night bombing is definitely the way to go. It is only visible to you. If one of the assigned missions has a condition that's "Always executes", no later mission in the list will ever be executed by that wing. For some mission types, there are modifiers improving their effectiveness which are also called "mission efficiency": Air Superiority Mission Efficiency, Interception Mission Efficiency, Air Support Mission Efficiency, and Naval Mission Efficiency. from air doctrines) only for that mission type get applied to the wing for that mission. Averaged over a long time, they will shoot down planes every time they are attacked. If the current number of planes is lower than the reinforcement level, new planes will be added to it as long as there are sufficient stockpiled planes of that type. For a better experience, please enable JavaScript in your browser before proceeding. Even though tank divisions are excellent are attacking, you will want to spend the majority of your production capacity on planes, since without planes any offensive will be hard to execute. You can find that here: https://www.youtube.com/playlist?list=PLBCKdXwKFwShORB2SBpH_GgokEmM9EdFs A wing with more planes than can join its highest priority battle can split to join multiple battles. Decreased soft attack, hard attack, breakthrough and defense. Thus, there is no need to match CAS wing size with combat widths. Engages enemy fighters and shoots down enemy CAS/bombers. The maximum air base level is 10[2], for a maximum of 2,000 aircraft. Medium tanks have good armor and low cost. The Ultimate Guide to Division Templates, Aircraft and Tank Designs (Updated 27-02-2023). Interactive corporate website. For modules, try to get more defense, without compromising range too much. This item will only be visible to you, admins, and anyone marked as a creator. The 'Industry Liasons' Spirit and the 'Light aircraft designer' should be used for increased research speed and agility bonuses! A general can reduce the damage received with the "Damage Reduction Against CAS" modifier (Camouflage expert provides 50%). An air wing may be created only if there are sufficient planes and service manpower available. By holding the "shift"-key and clicking pilot exercises, the air wing will exercise until it reaches maximum training experience and then stop automatically. How so? Medium tanks typically offer the best of both worlds. Air superiority is the degree of dominance of your air force over an opponent's air force in a strategic region. Strats can completely cripple the enemy, but requires a lot of IC. Example below: As the UK player, there is 60% intel about Italy's air force. The maximum allowed CAS in the battle is adjusted by the type of terrain in the province where the land battle takes place (see the "enemy air superiority" column). Create an account to follow your favorite communities and start taking part in conversations. Press J to jump to the feed. Shift-click on the 'exercise' button to let your troops train until they reach their maximum exercise level. But this is one of the primary uses of strategic bombers. CAS provide an attack bonus which boosts the stats of friendly units in the combat. Each plane assigned to the attack rolls to hit a target. Disrupting enemy support planes (and protect allied support planes). What links here; Related changes; Special pages; Printable version; Permanent link; Page information; Ad Space Strategic bombing. You miss 'em when you don't have them, especially multiplayer. Mission efficiency of an air wing is shown in the air base view window, that is shown if you click the airfield in which the air wing is stationed. Press question mark to learn the rest of the keyboard shortcuts. If there are none, then reinforcement will take place when new planes of the correct equipment type are produced by military production lines. The enemy frontage (width of non-reserve divisions) is 20 which allows 3x20*(1-0.1) = 54 planes on CAS mission to join this battle. If so what priority should they be given compared to other aircraft? Trying to get air superiority over the UK but can't beat their vast numbers of aircraft? The only times they shine is if you allow the Allies and Soviet Union to fully mobilize against you as an Axis powerbut people around here have an extreme aversion to mid-war scenarios where the game actually presents something that offers more resistance than a dried-up old rubber band. https://hoi4.paradoxwikis.com/index.php?title=Air_technology&oldid=56072, Play you can target certain structures with your strategic bombers. Deploying more planes can offset reduced mission efficiency to an extent, but basing planes closer to the center of the strategic region or using planes with longer range may be more efficient. The first mission with a valid condition is the only mission flown by that air wing during that mission opportunity. the night penalty is -90% for planes, not -50%. The rate of mine clearing depends upon both the quantity and type of plane which make up part of the air wings assigned to a region. However I don't know how exactly strategic bombing works, and the wiki doesn't help much. Players carrying out strategic bombing should note: Players subject to strategic bombing can respond in several ways: Players can assess the impact of their bombing and their defenses in the region's air combat screen (number of buildings bombed, percentage of bombers disrupted). Eventually, this will cause enemy units to have insufficient supply and suffer from attrition. Does this modifier work ? Some of them I'm sure they get from America but in the last patch they tweaked the AI so that it builds more fighters. At strattie bombing they are not so good, but they do what CAS does when CAS doesnt have the legs. They can attack enemy convoys carrying troops. Besides them being required for nukes, they're okay in masses, especially in the late game. Usually, by the time I get a real air force going, I don't have enough nearby airbases for fighters and CAS. You need a strategic bomber station within range of the target province . Available for: All planes, except rocket interceptors, transport planes and scout planes. This mission is equivalent to the naval strike mission, but with increased effectiveness and losses. They can perform Close Air Support, Naval Strike, and Port Strike air missions. 25 days ago. Pilot exercises can be used to gain experience for the air wing and to gain national air experience. Permanent link; Page information; Ad Space Strategic bomber. Since you can't tell your bombers what to target anymore, they're useless. I am struggling to find a reason to get purely strategic bombers when a tac bomber can do the same job plus do ground. In HOI3 you could decide whether to target factories, air bases, infrastructure, ports, etc. military factories. Would make it easier to build them. Interactive corporate website, Lidiya 'White Rose of Stalingrad' Litvyak, a port strike cannot be performed unless the enemy has less than 30% air superiority, a nuke cannot be dropped with a Strategic Bomber or Jet Strategic Bomber unless you have at least 75% air superiority, paratroopers cannot be dropped unless you have at least 70% air superiority, bombers deal more points of damage to a ship than they lose in the attack. Naval Bombers are able to perform attacks against enemy ships. Strategic bombing is the act of damaging enemy buildings, industry, and infrastructure via planes designed to drop bombs. Base minesweeping efficiency by plane type, Due to a bug, these bonuses only work if the air region includes a friendly land province. Excess breakthrough is useless, but luckily breakthrough is a cheap stat. support artillery specifically is stupid cost effective. While playing one thing I have had difficulty judging is the effectiveness of strategic bombing. The bonus has a base value of +25%[3], scaled linearly by the number of planes actually in the battle compared to the maximum possible. I take it it destroys factories, but how does it affect other players more than the AI? Pilot exercises. Some missions will always fly. Testing out how effective ICBMs (guide missile 3s/rockets) are compared to strategic bombers to see if they are worth the research time and construction. yep, planes sortie at 0:00, 8:00 and 16:00, but if you set to day only (as you generally should) then they'll stay grounded for any of those times which occur while the airbase is in nighttime. I have recently been getting back into Hoi4 after playing for a couple weeks post launch then shelving the game until a few patches could come out. Defending the Soviet Union from invasion? The mission efficiency of a wing influences what percentage of its planes can actually carry out the assigned missions. If the plane from carrier hits, it does damage equal to the plane's naval attack (naval damage) value. The amount of intel that scout planes can contribute to the overall intel about a nation is capped. 100 odd strat bombers will achieve pretty much nothing, you really do need a respectable amount of them, say 1000+, to have them be of any real effect. The aircraft are divided into three different types of airframes: light, medium, and heavy, as well as their jet counterparts. If you can win without bombers, you should do so, since you'd rather be able to use their factories and infrastructure without waiting for repairs. Naval strike. Retweet. Mission efficiency in a strategic region is shown in the strategic air view window, that is shown if you click a strategic region in the strategic air map mode. You will consume fuel and increase the risk of air accidents while running pilot exercises. tacticals & modded aircraft. Air warfare is managed in the corresponding strategic air map mode. Aim for 30 ORG or higher when designing your tank divisions. supposedly this was fixed in v1.9.1 in an. Press question mark to learn the rest of the keyboard shortcuts. With 48 CAS present, the bonus would be +22.2%. Maintenance company (1939 upgrade) adds 10% to the equipment's reliability, e.g. Transport planes can be shot down while on the mission, both by enemy fighters on interception missions and by state anti-air . I composed the music for the Battle for the Bosphorus pack. Close air support mission [ edit | edit source] Available for: CAS, Tactical Bomber, Jet Tactical Bomber. Decreasing enemy stats is quite simple; a fleet on 'hold' command (or the 'naval support' mission) will fire at enemy divisions fighting on a coastal tile, giving them a up to -25% debuff to soft/hard attack and breakthrough/defense in combat. Drops supply from the air to units without supply, preventing attrition to your units. I know GB can get a national focus making their fighters 10% cheaper to build, which probably helps out. However, different models of plane within the same type (e.g. If you spot a mistake then you are welcome to fix it. Each type of an air wing has a defined air superiority power value that describes how effective it is in domination of the sky (see table below). I've been comparing the two branches and the way I understand it, the night bombing branch is superior in every situation. Only heavy fighters have enough range to escort strategic bombers deep into enemy territory, but they can be beaten by light fighters. Or if you just love roleplaying with night bombings then yes!!! While either the strategic air or navy map mode is selected, hovering the cursor over a region containing mines will show the number of mines that have been laid, along with the number of enemy ships damaged or sunk by the mines. The 'max Speed' is just the base speed of a division; when travelling, this number is typically lower due to various modifiers. Ok so I keeep having this discussion with my friend about the value of strategic bombing and he keeps pointing out in our example that he has a 90% reduction from strategic bombing. (this information is out of date the By Blood Alone DLC completely changed air technology). At 50% over capacity, the penalty reaches 100%, so it is very important to manage the available capacity. Each land-based air base can support 200[1] planes per base level without any penalties. Is there any data out there about how much damage bombers can do to their targets and how much of an effect that has on the nati9n being bombed? It may be advisable to put air wings on standby during such conditions. Very cost-effective way of killing the enemy navy. Well they give tons of war score for one more day. After all, we're here to explain how to use nukes in HOI4. An ace can increase the amount of attacks, while weather might decrease it (stacking multiplicatively). When in a stalemate, but you have superiority in the air, logistics strike will cripple enemy supply. That makes a lot of sense, that they make the enemy air force less effective then start taking out production and supply. The attacking planes deal attacks against a randomly selected enemy division. Damage will reduce the capacity the base can hold until repaired. Part of a dual series on strategic bombers, we are trying to go all in on Strats in Hearts of Iron 4, playing as the United Kingdom. And if the plane is from air base, it does damage equal to the one fifth of plane's naval attack value. Doctrines can increase this penalty by multiplying the final air support penalty by 1 + the bonus from doctrine (ex. Intel advantage + air superiority can go from 25% to 40% bonus. If an air wing is disbanded, all of the planes will return to the equipment stockpile and will be available for deployment to other air wings. Available for: Naval Bomber, CAS, Tactical Bomber, Jet Tactical Bomber. Join. They are state-wide buildings, which may be constructed or repaired at the Construction screen. For this reason it is advised to hold air superiority as much as possible. The increased numbers are shown in the Intel Ledger in the Diplomacy screen for a country. From Hearts of Iron 4 Wiki. The excess intel only serves as a buffer if the player stops performing any air reconnaissance. Targets are checked in each of the air zones assigned to the air wing, checking provinces within range of the air wing. When attacking ships, the probability is [13]. common/defines/00_defines.lua NAir.CAS_NIGHT_ATTACK_FACTOR = 0.1 should mean CAS are only 10% effective at night. Amazing guide! Strategic Bombers are not worth investing in unless you have the capability and resources to make your own Willow Run. @Fortebrako Since heavy fighters have already low agility, I'd stack them full of Heavy MGs. if you don't do it/for CAS, you should just turn off night missions, since they're not worth the AA losses. Taking the country after that was a breeze. Professional Officer Corps, earns itself back after 350 army XP. This meant that Germany didn't have the infrastructure to move supplies and units easily, as well as not being able to produce more, which is a big problem especially in the late game. Though expensive, they can be well-worth the cost. What is better: large or small divisions? on Paradox technology, Legal Once an enemy fleet is discovered, a randomly assigned ratio of planes to fleet frontage is determined. The tooltip for the air base shows the total number of planes located there (and a list of the countries with air wings and the types of planes). Bombs enemy buildings to cripple their industry. That's really useful information. From my experience the British AI doesn't really focus on their army the same way Germany or the USSR does. Scout Planes perform aerial scouting and intel gathering. Every 1 point of air superiority advantage in a strategic region gives a +0.7% air support penalty (called enemy air superiority on the combat screen) to enemy land combat defense and breakthrough. The effects increase with weather severity, with sandstorms and blizzards being particularly bad. Planes capable of naval minelaying can be assigned to naval minelaying missions only during wartime.
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